17.10.2017

A programme to engage hard-to-reach learners

EAEA GRUNDTVIG AWARD 2017. To reduce isolation and to help people gain education, the “Engaging the learner” project developed a framework of informal learning to engage those who are traditionally hard to reach.

Much of the programme focused on ‘soft-skills’ in order to give the target group the confidence and skills to progress and develop personally, and offer opportunities to move into further learning, training, volunteering or the workplace.

The project sets out to be accessible and inclusive for all learners. The main objective is to enable the personal development of learners.

“Whatever their own ambitions, the learning experience will contribute significantly in reducing isolation,” says Gabriella Russo, Project manager.

The aim was to find the most effective way of delivery and the most appropriate content for learners. To do so, different methods for retaining the learners were tried, and the content was adapted to the specific issues faced by trainers and facilitators.

Games as tools for learner engagement

The project consortium studied best practices in engaging learners and found that the use of games works well in informal education.

“An environment of games and play helps create the right learning conditions,” Gabriella Russo explains.

The overall approach of the project was to enable collaboration between partners, identify gaps in content or delivery methods and ensure best practice. Thus, an on-going evaluation was realised so that the programme can evolve effectively and successfully and the learners can gauge their on-going needs and levels of response to the programme.

Engaging the learner also offered mobility opportunities to learners whose opportunities in life are below average. Thus, this learning experience significantly contributes to reducing isolation.

The project: Engaging the learner
  • Award category: European projects (Italy)
  • Learner target group: Disadvantaged people over 50 without work and with low education
  • Innovative practice: Using the method of game (gamification)

Project coordinator

Project partners

  • Bumps, DPMC, Kaunas, Epralima, Ordu University, Utravalo

The article series shares good practices on engaging new learners by introducing the nominees of the EAEA Grundtvig Award 2017. 

Text: Lou-Andréa PinsonPhotos: Engaging the Learner project

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We need skills for the labour market - and beyond!

EAEA welcomes the great interest that the European Year of Skills (EYS) has brought to skills and ALE, as we believe that this area is of enormous importance for the future of Europe. Six months into the thematic year, it is time to take stock, shedding light on the connection between skills and work – and looking at how we can go beyond skills for the labour market.

30.10.2023 EAEA Grundtvig Award 2023

Sustainable agriculture and women's empowerment in Armenia

In the picturesque regions of Shirak and Gegharkunik in Armenia, an initiative was born with a clear mission: to enhance the economic well-being of local women. While focusing on economic empowerment it has also sparked a green revolution in the community. This project has earned itself the 2023 EAEA Grundtvig Award in the national category for adult learning and the green transition.